In other words, there is a--dare we say it--intelligent designer at the controls of the computer. Truly, there are none so blind as those who will not see.Dr. Near and Dr. Prum have spent a few evenings testing out Spore, one of the most eagerly anticipated video games in the history of the industry. After years of rumors, the game goes on sale Friday. Spore’s designer, Will Wright, is best known for creating a game called the Sims in 2000. That game, which let players run the lives of a virtual family, has sold 100 million copies. It is among the best-selling video game franchises of all time, in an $18-billion-a-year industry that is now bigger than Hollywood.
Spore, produced by Electronic Arts, promises much more than the day-to-day adventures of simulated people. It starts with single-cell microbes and follows them through their evolution into intelligent multicellular creatures that can build civilizations, colonize the galaxy and populate new planets.
The game begins with a meteorite crashing into a planet, sowing its oceans with life and organic matter. Players control a simple creature that gobbles up bits of debris. They can choose to eat other creatures or eat vegetation or both. As the creature eats and grows, it gains DNA points, which the player can use to add parts like tails for swimming or spikes for defense. Once the creature has gotten big and complex enough, it is ready for the transition to land.
Dr. Near hopes that Spore prompts people to think about the evolutionary process. “This may be totally off about how evolution works, but I’d much rather be dealing with a student who says, ‘O.K., I have no problem with evolution; I think about it the same way I think about gravity.’ If it does that, it’ll be great.”It's manure alright. On that much, I can agree...Mr. Wright said he had been hearing similar reactions from other scientists. “I find that scientists are incredibly open and excited that we can portray this stuff in games, even if it’s not perfectly accurate,” he said. “It’s manure to seed future scientists.”
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